Click and release continuously to create special zigzags in Geometry Dash Spam! Try to control the arrow to avoid all obstacles to reach the finish line safely.
In spam levels, players are forced to press keys at high speed and accurately to control objects such as waves, ships, or UFOs to pass through narrow gaps or zigzag paths that are very difficult.
Controls
Players need to spam (press or tap extremely quickly and regularly) on the jump button:
Gameplay requires you to control a wave, ship, UFO, or sometimes a robot to move through narrow gaps, zigzag paths, or very close obstacles.
The player's goal is to try to maintain the exact position of the character between extremely narrow obstacles. You need to know how to control the height of the character by increasing or decreasing the pressing speed. If you spam too fast or too slow, the object will deviate from the safe path. The control is similar to the way to play Space Waves, which is to control in a zigzag manner to keep balance on the road.
Players can freely edit the interface of the game to their liking. The game allows players to create custom levels from scratch, including many tools such as selecting blocks, backgrounds, effects, traps, triggers, level length, playing speed, etc. Level creators can tweak each pixel to create extremely narrow paths, which are ideal for spamming.
To create a spam level, players can use small blocks and spikes to create narrow gaps that the wave or ship must travel exactly to each pixel. Note that the gap size needs to be just enough for the wave to travel
In addition to increasing the speed of the level, players can use acceleration triggers such as 2x, 3x, and 4x to force players to press faster. If you like the thrill, increase the speed to challenge your limits in your own style.
You can place the mode switch portal (wave portal, ship portal) in the right position to switch between control modes. You can choose Wave, as it is the most common spam mode, because moving the wave mode up/down requires continuous pressing and releasing.