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Paper.io

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In Paper.io, your mission is to attack, invade, and try to find ways to expand your territory to become larger. Invade every map as your territory.

Paper.io Gameplay

In Paper.io, you control a small cube with your own color. Your main goal is to expand your territory by leaving a "tail" (trace) of your color, then connecting that tail back to your occupied territory. When you complete a loop and connect to your territory, the entire area surrounding it will be colored and become yours.

Targeting a territory: You start with a small piece of territory. To expand, you must move out of your safe zone, create a line, and then return to close the area. The land inside the line will be converted to your color.

Safe zone and risk: You are completely safe while in your territory. However, when you move out to occupy new land, you will leave a "tail" with no color. This is your fatal weakness.

Killing opponents: This is the most dramatic part of the game. If an opponent touches your "tail" while you are outside your territory, you will be eliminated from the game and all the territory you have captured will become white or be divided among other players. Conversely, you can also kill opponents by touching their "tail" while they are trying to expand their land.

Enemy suicide: If you hit your own tail before completing a loop, you will also be eliminated from the game.

Paper.io Strategy

Safety First

Don't try to draw long lines or surround large areas right away. Start with small circles or squares right next to your starting territory. This will help you build up territory without exposing your tail for too long. Always keep your tail as short as possible and close to your "safe territory". This will minimize the risk of being cut off by your opponents. Learn to predict their movements.

Caution and Aggression

Once you have a certain territory, it is time to start thinking about expanding and looking for opportunities to attack. These areas are usually less dangerous because you can only be attacked from one or two directions, not 360 degrees. Taking corners gives you a solid base from which to expand. Instead of drawing one big, long line, break up your territory into smaller sections. For example, draw an L-shape or a small corner, then return to safe territory, and then continue on to the next section.