One of the most appealing aspects of the high-speed racing game PolyTrack is its Level Editor feature. Instead of being limited to the default tracks provided by developer Kodub, the game allows you to freely create and design the craziest tracks in the style of TrackMania right in your web browser.
If you're wondering "How to build tracks in PolyTrack?" or how to create cool, winding 360-degree loop tracks to challenge your friends, then this is the article for you. Let's explore this guide to building PolyTrack maps from basic to advanced!
To become a professional track architect in PolyTrack, memorizing the keyboard shortcuts is crucial for a fast and smooth workflow. Here are the core controls you need to know:
Every valid race track in PolyTrack requires a starting point and an ending point. You can either design a point-to-point sprint (going from A to B) or a closed-circuit layout by combining the Start and Finish gates into a single line using specific checkpoint blocks.
Use the basic straight track blocks to extend your road. Make sure to utilize your mouse scroll wheel to create hills and slopes. This adds a layer of depth and helps cars gain immense momentum when driving downhill.
Pro Tip: Always place a Checkpoint block right before difficult stunts or dangerous hazards. This keeps players engaged and prevents frustration, as they won't have to restart the entire race from the beginning after a minor mistake.